package com.spleeb.pixelengine;

public class Finger {
	public int id;
	public float x;
	public float y;
	public float startx;
	public float starty;
	public float screenx;
	public float screeny;
	public Finger(float x,float y,float gamex,float gamey,int id){
		this.id = id;
		this.screenx = x;
		this.screeny= y;
		startx = x;
		starty = y;
	}
}
